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Camera angles can be changed by assigning different cameras to
select elements or other HTML elements which are selected by clicking them.
Sliders can also define their own cameras, so that an appropriate camera is automatically selected when switching between sliders.
Cameras are defined by six values: the first three (x,y,z) are the position of the camera in the scene, the next three are the target position in the scene that the camera looks at.
For example, these values would define a camera above the ground that looks down at a point in the distance:
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